| 2009 |
32 | | Shengsheng Ruan,
Ling Chen,
Jie Sun,
Gencai Chen:
Study on the change of physiological signals during playing body-controlled games.
Advances in Computer Entertainment Technology 2009: 349-352 |
31 | | Yunjun Gao,
Baihua Zheng,
Wang-Chien Lee,
Gencai Chen:
Continuous visible nearest neighbor queries.
EDBT 2009: 144-155 |
30 | | Yunjun Gao,
Baihua Zheng,
Gencai Chen,
Wang-Chien Lee,
Ken C. K. Lee,
Qing Li:
Visible Reverse k-Nearest Neighbor Queries.
ICDE 2009: 1203-1206 |
29 | | Yunjun Gao,
Baihua Zheng,
Gencai Chen,
Qing Li:
On efficient mutual nearest neighbor query processing in spatial databases.
Data Knowl. Eng. 68(8): 705-727 (2009) |
28 | | Yunjun Gao,
Baihua Zheng,
Gencai Chen,
Qing Li:
Optimal-Location-Selection Query Processing in Spatial Databases.
IEEE Trans. Knowl. Data Eng. 21(8): 1162-1177 (2009) |
27 | | Yunjun Gao,
Baihua Zheng,
Gencai Chen,
Wang-Chien Lee,
Ken C. K. Lee,
Qing Li:
Visible Reverse k-Nearest Neighbor Query Processing in Spatial Databases.
IEEE Trans. Knowl. Data Eng. 21(9): 1314-1327 (2009) |
| 2008 |
26 | | Yunjun Gao,
Gencai Chen,
Qing Li,
Chun Li,
Chun Chen:
Constrained k-Nearest Neighbor Query Processing over Moving Object Trajectories.
DASFAA 2008: 635-643 |
25 | | Yunjun Gao,
Jing Zhang,
Gencai Chen,
Qing Li,
Shen Liu,
Chun Chen:
Optimal-Nearest-Neighbor Queries.
ICDE 2008: 1454-1456 |
24 | | Yunjun Gao,
Gencai Chen,
Qing Li,
Baihua Zheng,
Chun Li:
Processing Mutual Nearest Neighbor Queries for Moving Object Trajectories.
MDM 2008: 116-123 |
23 | | Jun Yu,
Ling Chen,
Gencai Chen:
Fuzzy priority based overlay multicast.
Computer Communications 31(10): 1919-1933 (2008) |
22 | | Ling Chen,
Gencai Chen,
Chengzhe Xu,
Jack March,
Steve Benford:
EmoPlayer: A media player for video clips with affective annotations.
Interacting with Computers 20(1): 17-28 (2008) |
| 2007 |
21 | | Gangqiang Zhao,
Ling Chen,
Gencai Chen:
Large Head Movement Tracking Using Scale Invariant View-Based Appearance Model.
ACIVS 2007: 331-339 |
20 | | Gangqiang Zhao,
Ling Chen,
Jie Song,
Gencai Chen:
Large head movement tracking using sift-based registration.
ACM Multimedia 2007: 807-810 |
19 | | Yunjun Gao,
Chun Li,
Gencai Chen,
Qing Li,
Chun Chen:
Efficient Algorithms for Historical Continuous k NN Query Processing over Moving Object Trajectories.
APWeb/WAIM 2007: 188-199 |
18 | | Ling Chen,
Gencai Chen,
Hong Chen,
Jack March,
Steve Benford,
Zhi-Geng Pan:
An HCI method to improve the human performance reduced by local-lag mechanism.
Interacting with Computers 19(2): 215-224 (2007) |
17 | | Yunjun Gao,
Chun Li,
Gencai Chen,
Ling Chen,
Xianta Jiang,
Chun Chen:
Efficient k -Nearest-Neighbor Search Algorithms for Historical Moving Object Trajectories.
J. Comput. Sci. Technol. 22(2): 232-244 (2007) |
| 2006 |
16 | | Yunjun Gao,
Chun Li,
Gencai Chen,
Ling Chen,
Xianta Jiang,
Chun Chen:
BFPkNN: An Efficient k-Nearest-Neighbor Search Algorithm for Historical Moving Object Trajectories.
ADVIS 2006: 70-79 |
15 | | Chengzhe Xu,
Ling Chen,
Gencai Chen:
A Color Bar Based Affective Annotation Method for Media Player.
APWeb 2006: 759-764 |
14 | | Yunjun Gao,
Gencai Chen,
Ling Chen,
Chun Chen:
An I/O Optimal and Scalable Skyline Query Algorithm.
BNCOD 2006: 127-139 |
13 | | Ling Chen,
Wei Liu,
Gencai Chen:
An Adaptive-Filtering Policy for Distributed Virtual Environments.
CSCWD 2006: 1158-1163 |
12 | | Feng Liu,
Ling Chen,
Gencai Chen:
Collaboration upon Heterogeneous Platforms - from Desktop PC to Handheld Device.
CSCWD 2006: 27-32 |
11 | | Yunjun Gao,
Gencai Chen,
Ling Chen,
Chun Chen:
Parallelizing Progressive Computation for Skyline Queries in Multi-disk Environment.
DEXA 2006: 697-706 |
10 | | Jun Yu,
Ling Chen,
Gencai Chen:
Priority based Overlay Multicast with Filtering Mechanism for Distributed Interactive Applications.
DS-RT 2006: 127-134 |
9 | | Ling Chen,
Wei Liu,
Gencai Chen:
Effects of Filtering Policies on Task Performance in a Desktop CVE System.
Edutainment 2006: 1280-1283 |
8 | | Yunjun Gao,
Ling Chen,
Gencai Chen,
Chun Chen:
Efficient Parallel Processing for K-Nearest-Neighbor Search in Spatial Databases.
ICCSA (5) 2006: 39-48 |
7 | | Jun Yu,
Ling Chen,
Gencai Chen:
Priority Based Overlay Multicast for Distributed Interactive Applications.
ISCC 2006: 703-708 |
6 | | Yi Zhang,
Ling Chen,
Gencai Chen:
Globally synchronized dead-reckoning with local lag for continuous distributed multiplayer games.
NETGAMES 2006: 7 |
| 2005 |
5 | | Bo Xie,
Ling Chen,
Gencai Chen,
Chun Chen:
EmoEars: An Emotion Recognition System for Mandarin Speech.
CIS (1) 2005: 941-948 |
4 | | Ling Chen,
Gencai Chen:
A Fuzzy Dead Reckoning Algorithm for Distributed Interactive Applications.
FSKD (2) 2005: 961-971 |
3 | | Bo Xie,
Ling Chen,
Gencai Chen,
Chun Chen:
Statistical Feature Selection for Mandarin Speech Emotion Recognition.
ICIC (1) 2005: 591-600 |
2 | | Hong Chen,
Ling Chen,
Gencai Chen:
Effects of Local-Lag Mechanism on Task Performance in a Desktop CVE System.
J. Comput. Sci. Technol. 20(3): 396-401 (2005) |
| 2004 |
1 | | Ling Chen,
Weihua Ju,
Gencai Chen:
MobiMessenger: An Instant Messenger System Based on Mobile Ad-Hoc Network.
GCC 2004: 1001-1004 |