| 2008 |
8 | | Brandon Lloyd,
Chas Boyd,
Naga K. Govindaraju:
Fast computation of general Fourier Transforms on GPUS.
ICME 2008: 5-8 |
7 | | Naga K. Govindaraju,
Brandon Lloyd,
Yuri Dotsenko,
Burton Smith,
John Manferdelli:
High performance discrete Fourier transforms on graphics processors.
SC 2008: 2 |
6 | | Brandon Lloyd,
Naga K. Govindaraju,
Cory Quammen,
Steven E. Molnar,
Dinesh Manocha:
Logarithmic perspective shadow maps.
ACM Trans. Graph. 27(4): (2008) |
| 2007 |
5 | | Brandon Lloyd,
Naga K. Govindaraju,
Steven E. Molnar,
Dinesh Manocha:
Practical logarithmic rasterization for low-error shadow maps.
Graphics Hardware 2007: 17-24 |
| 2004 |
4 | | Brandon Lloyd,
Jeremy Wend,
Naga K. Govindaraju,
Dinesh Manocha:
CC Shadow Volumes.
Rendering Techniques 2004: 197-206 |
3 | | Naga K. Govindaraju,
Brandon Lloyd,
Wei Wang,
Ming C. Lin,
Dinesh Manocha:
Fast Computation of Database Operations using Graphics Processors.
SIGMOD Conference 2004: 215-226 |
| 2003 |
2 | | Naga K. Govindaraju,
Brandon Lloyd,
Sung-Eui Yoon,
Avneesh Sud,
Dinesh Manocha:
Interactive shadow generation in complex environments.
ACM Trans. Graph. 22(3): 501-510 (2003) |
| 2002 |
1 | | Brandon Lloyd,
Parris K. Egbert:
Horizon Occlusion Culling for Real-time Rendering of Hierarchical Terrains.
IEEE Visualization 2002 |