2009 | ||
---|---|---|
45 | Tongbo Chen, Abhijeet Ghosh, Paul E. Debevec: Data-driven diffuse-specular separation of spherical gradient illumination. SIGGRAPH Posters 2009 | |
44 | Borom Tunwattanapong, Paul E. Debevec: Interactive lighting manipulation application on GPU. SIGGRAPH Posters 2009 | |
43 | Kuntee Viriyothai, Paul E. Debevec: Variance minimization light probe sampling. SIGGRAPH Posters 2009 | |
42 | Cyrus A. Wilson, Abhijeet Ghosh, Pieter Peers, Jen-Yuan Chiang, Jay Busch, Paul E. Debevec: 2D and 3D facial correspondences via photometric alignment. SIGGRAPH Talks 2009 | |
41 | Abhijeet Ghosh, Tongbo Chen, Pieter Peers, Cyrus A. Wilson, Paul E. Debevec: Estimating specular roughness from polarized second order spherical gradient illumination. SIGGRAPH Talks 2009 | |
40 | Pieter Peers, Dhruv Mahajan, Bruce Lamond, Abhijeet Ghosh, Wojciech Matusik, Ravi Ramamoorthi, Paul E. Debevec: Compressive light transport sensing. ACM Trans. Graph. 28(1): (2009) | |
39 | Andrew Jones, Magnus Lang, Graham Fyffe, Xueming Yu, Jay Busch, Ian McDowall, Mark T. Bolas, Paul E. Debevec: Achieving eye contact in a one-to-many 3D video teleconferencing system. ACM Trans. Graph. 28(3): (2009) | |
38 | Daniel Vlasic, Pieter Peers, Ilya Baran, Paul E. Debevec, Jovan Popovic, Szymon Rusinkiewicz, Wojciech Matusik: Dynamic shape capture using multi-view photometric stereo. ACM Trans. Graph. 28(5): (2009) | |
37 | Abhijeet Ghosh, Tongbo Chen, Pieter Peers, Cyrus A. Wilson, Paul E. Debevec: Estimating Specular Roughness and Anisotropy from Second Order Spherical Gradient Illumination. Comput. Graph. Forum 28(4): 1161-1170 (2009) | |
2008 | ||
36 | Wan-Chun Ma, Andrew Jones, Jen-Yuan Chiang, Tim Hawkins, Sune Frederiksen, Pieter Peers, Marko Vukovic, Ming Ouhyoung, Paul E. Debevec: Facial performance synthesis using deformation-driven polynomial displacement maps. ACM Trans. Graph. 27(5): 121 (2008) | |
35 | Abhijeet Ghosh, Tim Hawkins, Pieter Peers, Sune Frederiksen, Paul E. Debevec: Practical modeling and acquisition of layered facial reflectance. ACM Trans. Graph. 27(5): 139 (2008) | |
2007 | ||
34 | Andrew Jones, Ian McDowall, Hideshi Yamada, Mark T. Bolas, Paul E. Debevec: Rendering for an interactive 360degree light field display. ACM Trans. Graph. 26(3): 40 (2007) | |
33 | Pieter Peers, Naoki Tamura, Wojciech Matusik, Paul E. Debevec: Post-production facial performance relighting using reflectance transfer. ACM Trans. Graph. 26(3): 52 (2007) | |
2006 | ||
32 | Marco Callieri, Paul E. Debevec, J. Pair, Roberto Scopigno: A realtime immersive application with realistic lighting: The Parthenon. Computers & Graphics 30(3): 368-376 (2006) | |
31 | Paul E. Debevec: Virtual Cinematography: Relighting through Computation. IEEE Computer 39(8): 57-65 (2006) | |
2005 | ||
30 | Paul E. Debevec: Re-envisioning reality: reflectance field acquisition of actors, objects, and environments. GRAPHITE 2005: 159 | |
29 | Tim Hawkins, Per Einarsson, Paul E. Debevec: A Dual Light Stage. Rendering Techniques 2005: 91-98 | |
28 | Andreas Wenger, Andrew Gardner, Chris Tchou, Jonas Unger, Tim Hawkins, Paul E. Debevec: Performance relighting and reflectance transformation with time-multiplexed illumination. ACM Trans. Graph. 24(3): 756-764 (2005) | |
27 | Tim Hawkins, Per Einarsson, Paul E. Debevec: Acquisition of time-varying participating media. ACM Trans. Graph. 24(3): 812-815 (2005) | |
2004 | ||
26 | Jessi Stumpfel, Chris Tchou, Andrew Jones, Tim Hawkins, Andreas Wenger, Paul E. Debevec: Direct HDR capture of the sun and sky. Afrigraph 2004: 145-149 | |
25 | Tim Hawkins, Andreas Wenger, Chris Tchou, Andrew Gardner, Fredrik Göransson, Paul E. Debevec: Animatable Facial Reflectance Fields. Rendering Techniques 2004: 309-321 | |
24 | Paul E. Debevec: Digitizing the Parthenon: Estimating Surface Reflectance Properties of a Complex Scene under Captured Natural Illumination. VMV 2004: 99 | |
2003 | ||
23 | Paul E. Debevec: Image-Based Techniques for Digitizing Environments and Artifacts. 3DIM 2003: 234-242 | |
22 | Jonas Unger, Andreas Wenger, Tim Hawkins, Andrew Gardner, Paul E. Debevec: Capturing and Rendering with Incident Light Fields. Rendering Techniques 2003: 141-149 | |
21 | Andreas Wenger, Tim Hawkins, Paul E. Debevec: Optimizing Color Matching in a Lighting Reproduction System for Complex Subject and Illuminant Spectra. Rendering Techniques 2003: 249-259 | |
20 | Jessi Stumpfel, Chris Tchou, Tim Hawkins, Paul E. Debevec, Jonathan Cohen, Andrew Jones, Brian Emerson, Philippe Martinez, Tomas Lochman: Assembling the sculptures of the Parthenon. SIGGRAPH 2003 | |
19 | Paul E. Debevec: Computer Graphics with Real Light. VMV 2003: 233 | |
18 | Jonathan Gratch, Paul E. Debevec, Dick Lindheim, Frederic H. Pighin, Jeff Rickel, William R. Swartout, David R. Traum, Jackie Morie: Hollywood Meets Simulation: Creating Immersive Training Environments at the ICT. VR 2003: 303 | |
17 | Andrew Gardner, Chris Tchou, Tim Hawkins, Paul E. Debevec: Linear light source reflectometry. ACM Trans. Graph. 22(3): 749-758 (2003) | |
2002 | ||
16 | Simon Gibson, Paul E. Debevec: Proceedings of the 13th Eurographics Workshop on Rendering Techniques, Pisa, Italy, June 26-28, 2002 Eurographics Association 2002 | |
15 | Paul E. Debevec, Andreas Wenger, Chris Tchou, Andrew Gardner, Jamie Waese, Tim Hawkins: A lighting reproduction approach to live-action compositing. SIGGRAPH 2002: 547-556 | |
14 | Paul E. Debevec, Andreas Wenger, Chris Tchou, Andrew Gardner, Jamie Waese, Tim Hawkins: A lighting reproduction approach to live-action compositing. ACM Trans. Graph. 21(3): 547-556 (2002) | |
13 | Paul E. Debevec, Leonard McMillan: Guest Editors' Introduction: Image-Based Modeling, Rendering, and Lighting. IEEE Computer Graphics and Applications 22(2): 24-25 (2002) | |
12 | Paul E. Debevec: Image-Based Lighting. IEEE Computer Graphics and Applications 22(2): 26-34 (2002) | |
2001 | ||
11 | Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. Debevec: Real-Time High Dynamic Range Texture Mapping. Rendering Techniques 2001: 313-320 | |
10 | Tim Hawkins, Jonathan Cohen, Paul E. Debevec: A photometric approach to digitizing cultural artifacts. Virtual Reality, Archeology, and Cultural Heritage 2001: 333-342 | |
2000 | ||
9 | Paul E. Debevec, Tim Hawkins, Chris Tchou, Haarm-Pieter Duiker, Westley Sarokin, Mark Sagar: Acquiring the reflectance field of a human face. SIGGRAPH 2000: 145-156 | |
8 | Paul E. Debevec: Pursuing Reality with Image-Based Modeling, Rendering, and Lighting. SMILE 2000: 1-16 | |
7 | Marc Pollefeys, Sing Bing Kang, Gregory G. Slabaugh, Kurt Cornelis, Paul E. Debevec: Panel Session on Visual Scene Representation. SMILE 2000: 161-169 | |
1999 | ||
6 | Yizhou Yu, Paul E. Debevec, Jitendra Malik, Tim Hawkins: Inverse Global Illumination: Recovering Reflectance Models of Real Scenes from Photographs. SIGGRAPH 1999: 215-224 | |
1998 | ||
5 | Paul E. Debevec, Yizhou Yu, George Borshukov: Efficient View-Dependent Image-Based Rendering with Projective Texture-Mapping. Rendering Techniques 1998: 105-116 | |
4 | Paul E. Debevec: Rendering Synthetic Objects into Real Scenes: Bridging Traditional and Image-based Graphics with Global Illumination and High Dynamic Range Photography. SIGGRAPH 1998: 189-198 | |
1997 | ||
3 | Paul E. Debevec, Jitendra Malik: Recovering high dynamic range radiance maps from photographs. SIGGRAPH 1997: 369-378 | |
1996 | ||
2 | Camillo J. Taylor, Paul E. Debevec, Jitendra Malik: Reconstructing Polyhedral Models of Architectural Scenes from Photographs. ECCV (2) 1996: 659-668 | |
1 | Paul E. Debevec, Camillo J. Taylor, Jitendra Malik: Modeling and Rendering Architecture from Photographs: A Hybrid Geometry- and Image-Based Approach. SIGGRAPH 1996: 11-20 |